Future
Force Comany Commander
Future Force Company Commander is a realtime strategy
game based on the Army's Future Combat Systems (FCS)
networked weapons. SAIC has contracted Zombie to produce
a simulation of the FCS battle command station in
which the player controls the full spectrum of FCS
vehicles, sensors, UAVs and weapon systems - and fights four intense missions on the complex future battlefield.

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Future
Combat Systems includes 18+1+1 systems consisting
of unattended ground sensors; two unattended
munitions, the Non-Line of Sight – Launch System
and Intelligent Munitions System; four classes
of unmanned aerial vehicles organic to platoon,
company, battalion and Unit of Action echelons;
three classes of unmanned ground vehicles, the
Armed Robotic Vehicle, Small Unmanned Ground
Vehicle, and Multifunctional Utility/Logistics
and Equipment Vehicle; and the eight manned
ground vehicles (18 individual systems); plus
the network (18+1); plus the Soldier (18+1+1).
FCS is a core building block of the Army’s
Future Force.
The
FCS-equipped Unit of Action (UA) will consist
of three FCS-equipped Combined Arms Battalions,
a Non-Line-of-Sight Cannon Battalion, a Reconnaissance
Surveillance and Target Acquisition Squadron,
a Forward Support Battalion, a Brigade Intelligence
and Communications Company, and a Headquarters
Company.
The
FCS-equipped UAs will be the Army’s future tactical
warfighting echelon; a dominant ground combat
force that complements the dominant Joint team.
Although optimized for offensive operations,
the FCS-equipped Unit of Action (UA) will have
the ability to execute a full spectrum of operations.
FCS will improve the strategic deployability
and operational maneuver capability of ground
combat formations without sacrificing lethality
or survivability.
Download Future Force Company Commander for free
here.
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Retail
Version
The retail rights to Future Force Company Commander
are available for PC and consoles. Conatct mark at
zombie dot com for information.
Click an image below to see the FCS video.




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